gfx-rs is a Rust project aiming to make low-level GPU programming portable with low overhead. It’s a single Vulkan-like Rust API with multiple backends that implement it: Direct3D 12/11, Metal, Vulkan, and even OpenGL.
wgpu-rs is a Rust project on top of gfx-rs that provides safety, accessibility, and even stronger portability.
wgpu-rs is a Rust project on top of gfx-rs that provides safety, accessibility, and even stronger portability.